This Fireworks course allows you to learn essential skills needed to create expressive, highly optimised graphics for the web or any device.
On completion of this course, you will receive a Pitman Training Course Completion certificate. Not only that, you’ll have highly sought after skills that will enable you to enhance an existing career as a web developer or confidently embark on a new career.
Awarded 20 CPD points upon successful completion
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The Pitman Training Fireworks CS5 Fundamentals course allows you to learn the essential skills you need to create expressive, highly optimised graphics for the web or any device, including smart phones and embedded displays.
The course will take you through all of the core skills step by step, including how to create websites, user interfaces and rich prototypes which are both editable by vector and bitmap models.
One essential aspect of any good web designer is planning the navigation and user journey, so the course will teach you how to create wireframes using Fireworks templates. You’ll also learn how to add text, symbols, and imagery with the robust vector and bitmap toolset, together with adding pages and customising them quickly and efficiently with Smart Guides.
Section A: Introduction to Fireworks. Launching Fireworks, Working with Panels, Common Panels, Opening and Saving Files, Creating Files, Rulers, Guides, and Grids
Section B: Vector Shapes and Fills. Creating Shapes, Gradient Fill, Pattern Fill, Fill Edges, Compound Shapes
Section C: Vector Paths. Line Tool, Pen Tool, Creating Curves, Modifying Shapes, Freeform Tool, Vector Path Tool, Redraw Path Tool
Section D: Bitmap Graphics. Pencil Tool, Brush Tool, Eraser Tool, Marquee Tool, Lasso Tool, Magic Wand Tool, Red Eye Removal, Burn Tool, Dodge Tool, Rubber Stamp Tool
Section E: Working with Text. Creating Text, Formatting Text, Leading and Tracking, Formatting Characters, Importing Text, Editing Imported Text, Combining Paths, Attaching Text
Section F: Working with Layers. Creating Layers, Duplicating Layers, Removing Layers, Organizing Layers, Exporting Layers, Web Layer, Creating Hotspots
Section G: Symbols. Creating Symbols, Common Library, Symbol Edit Mode, Button Symbols, Editing Buttons, Button States, Previewing States, Animating Symbols, Setting State Delays, Component Symbols
Section A: Templates. Page Templates, Flash Templates, Web and Mobile Templates, Applying Templates
Section B: Saving as a GIF. Size vs. Quality, GIF, Optimizing GIFs, GIF Color Palettes, Colors, Dither and Transparency, Interlacing
Section C: Saving as a JPEG. JPEG, Optimizing JPEGs, JPEG Smoothing, Selective Quality
Section D: Saving as a PNG. Web PNG, Optimizing PNGs, PNG 32, PNG 24 vs. PNG 8
Section E: Slicing. Creating Slices, Editing Slices, Polygon Slice, HTML Slice, Slice Properties, Optimizing Slices
Section F: Prototyping. Creating a Master Page, Adding Pages, Sharing Layers, Adding Images, Creating CSS Layouts, Adding Elements, Organizing Elements
Section G: Integration, Exporting Images, Exporting HTML, Viewing in Dreamweaver, Exporting CSS, Exporting for Flash, FXG Export, Adobe Device Central, Creating a Profile
* Please note that Vendor specific exams may need to be organised separately